Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Jan 20, 2006, 03:07 AM // 03:07   #121
Krytan Explorer
 
Konrow's Avatar
 
Join Date: Dec 2005
Location: NY, New York
Guild: Warlords of Earth [WAR]
Advertisement

Disable Ads
Default

its great to see how hard it is since now it can't be solo'ed which i find good. i love this area but its hard to do as a non-trapper ranger. no one even wants me in their party lol. i guess i'll go train my wammo and necro then sicne my ranger only likes henchies.
Konrow is offline   Reply With Quote
Old Jan 20, 2006, 03:14 AM // 03:14   #122
Wilds Pathfinder
 
TheGuildWarsPenguin's Avatar
 
Join Date: Aug 2005
Location: Los Angeles, California
Guild: Picnic Pioneers
Profession: E/
Default

Quote:
Originally Posted by Sunny2006
It's missing that 1-4 ogre weapon for maybe Assasin. Someone go add it there if they can.
TheGuildWarsPenguin is offline   Reply With Quote
Old Jan 20, 2006, 03:23 AM // 03:23   #123
No Luck No Time No Money
 
Two April Mornings's Avatar
 
Join Date: Nov 2005
Location: Amherst College, MA
Guild: Scars Meadows [SMS]
Profession: Me/
Default

thanks for those posts guys
Two April Mornings is offline   Reply With Quote
Old Jan 20, 2006, 03:31 AM // 03:31   #124
Academy Page
 
Ailyrr Merlena's Avatar
 
Join Date: Aug 2005
Location: VA
Profession: E/N
Default Victo's Battle Axe

Ailyrr Merlena is offline   Reply With Quote
Old Jan 20, 2006, 03:35 AM // 03:35   #125
Jungle Guide
 
M1h4iL's Avatar
 
Join Date: Apr 2005
Location: Perth, Australia
Default

Zomg this is so great :O
M1h4iL is offline   Reply With Quote
Old Jan 20, 2006, 03:44 AM // 03:44   #126
Desert Nomad
 
Join Date: Jun 2005
Default

Apart from the warrior weapons the rest don't see too impressive :|

I mean unbounded 10/10 casting and recharge is great, but then again the weapons themselves already tie you to an attribute in their reqs, and if you are gonna be tied already might as well just get the current greens with 20/20s.

I don't quite see how these will fit in really :???:
generik is offline   Reply With Quote
Old Jan 20, 2006, 03:44 AM // 03:44   #127
Wilds Pathfinder
 
Theos's Avatar
 
Join Date: Jul 2005
Location: River Dancing
Guild: Eternal Treachery [TimE]
Profession: Me/E
Default

Meh more mediocre weapons with rare skins, woohoo. The only good thing is the shield and maybe one of the bows, the rest... well meh. I much prefer to make a drok's sword and mod it up than use the new "shadow blade" :P

Over all good update, I am fascinating over the pretty scenery of the load screen.
Theos is offline   Reply With Quote
Old Jan 20, 2006, 03:47 AM // 03:47   #128
Krytan Explorer
 
Fluffyx's Avatar
 
Join Date: Jul 2005
Location: Courtney PantsuLand
Guild: Death By Teazu [TEA]
Profession: W/Mo
Default

Was the guild wars economy EVER balanced? Jeez the games economy changes so rapidly its not like the economy hasnt been "ruined" before. These new weapons may cause a small bump in the selling prices of greens but it will drop again seeing as these are really nothing special. A few are worth picking up but others are just trash. To everyone thats complaining about "rare" skin items and everyone looking the same, tell me when they released the razor stone how many people did you see walking around with sephis axes :P? In the end its your choice what to equip your character with I believe its fair that everyone if they play smart enough can get what they want in this game.

My own experience with the tombs entrance to the UW is that small groups unless you play smart will get owned. Bring hex removals and prepare for damage spikes. Also watch out for worms they're a beootch

No greens that run but ectos dropped at least. :]
Fluffyx is offline   Reply With Quote
Old Jan 20, 2006, 03:49 AM // 03:49   #129
Frost Gate Guardian
 
Zephro's Avatar
 
Join Date: Oct 2005
Default

Wah wah wah new greens with sought after skins drop so the economy will crash wah wah wah.
Stop whining, people. It hasn't happened after SF, and it won't happen now.
Zephro is offline   Reply With Quote
Old Jan 20, 2006, 03:52 AM // 03:52   #130
Desert Nomad
 
Sagius Truthbarron's Avatar
 
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
Default

Quote:
Originally Posted by generik
Apart from the warrior weapons the rest don't see too impressive :|

I mean unbounded 10/10 casting and recharge is great, but then again the weapons themselves already tie you to an attribute in their reqs, and if you are gonna be tied already might as well just get the current greens with 20/20s.

I don't quite see how these will fit in really :???:
This would really help with a mesmer caster (E-drain or Interruption, most commonly). Often, they are tied in all of their primary attributes at once. So, you go to use, say, Drain Enchantments and you're using a 20/20 dommination staff: You don't get the recharge bonus.

Say you use Elemental Attunement. Using a 10/10 unbound staff is the only way to get that skill recharged faster.

By the way, you don't really need to attack as much as recharge, anyway. Besides, just becuase you are using one attribute doesn't mean you wouln't have another at the same time.
Sagius Truthbarron is offline   Reply With Quote
Old Jan 20, 2006, 03:55 AM // 03:55   #131
Wilds Pathfinder
 
Theos's Avatar
 
Join Date: Jul 2005
Location: River Dancing
Guild: Eternal Treachery [TimE]
Profession: Me/E
Default

Quote:
Originally Posted by Sagius Truthbarron
This would really help with a mesmer caster (E-drain or Interruption, most commonly). Often, they are tied in all of their primary attributes at once. So, you go to use, say, Drain Enchantments and you're using a 20/20 dommination staff: You don't get the recharge bonus.

Say you use Elemental Attunement. Using a 10/10 unbound staff is the only way to get that skill recharged faster.

By the way, you don't really need to attack as much as recharge, anyway. Besides, just becuase you are using one attribute doesn't mean you wouln't have another at the same time.
Even so that is still alot of limitation, sure mesmers can use them effectively... how many mesmers do you see running around? Sure Elemental Attunment is used alot, but people prefer 20/20 fire or what not staves. These 10/10 are pretty useless to anything that doesn't try to rogue a multibranch build.
Theos is offline   Reply With Quote
Old Jan 20, 2006, 04:01 AM // 04:01   #132
Krytan Explorer
 
Join Date: Aug 2005
Profession: W/
Default

guys notic that the ogre knife has no req?
888 ate 888 is offline   Reply With Quote
Old Jan 20, 2006, 04:07 AM // 04:07   #133
JR
Re:tired
 
JR's Avatar
 
Join Date: Nov 2005
Profession: W/
Default

The ogre knife is just a funny tribute piece, it has no point.
JR is offline   Reply With Quote
Old Jan 20, 2006, 04:28 AM // 04:28   #134
Lion's Arch Merchant
 
Join Date: Jul 2005
Guild: Xen of Sigils [XoO]
Default

Whoa I leave GW for 2 weeks and now this happens! Damn you stupid 56k connection... I can't wait to get back to broadband to see the new areas and items. *wets pants in excitement*
jules is offline   Reply With Quote
Old Jan 20, 2006, 04:31 AM // 04:31   #135
Academy Page
 
Dentenko's Avatar
 
Join Date: Sep 2005
Profession: Mo/Me
Talking

New green items....go to guildwiki.net...its got a section on it.....

Wenslauss' Faith, the new monk staff....check it out....sooooooooo siiiickkkkk want it soooooo badddddllyyy.......
Dentenko is offline   Reply With Quote
Old Jan 20, 2006, 04:48 AM // 04:48   #136
Krytan Explorer
 
LordDeArnise's Avatar
 
Join Date: Jan 2006
Location: California, USA
Guild: The Elite Knights of Tarnia [PwnD]
Default

High-end weapons from what appears to be a zone that makes FoW and UW looks like a child's playground.
LordDeArnise is offline   Reply With Quote
Old Jan 20, 2006, 05:04 AM // 05:04   #137
Academy Page
 
Join Date: May 2005
Location: The Vault
Guild: Urban Knights
Profession: Me/
Default New green items

Well, i've seen one new green item

Victo's battle axe - it's sickle skin

req9
15>50
sundering 10/10
hp+30

guy was charging 100k + 25 ecto

i have a ss, i'll ul later
Hugh Snyder is offline   Reply With Quote
Old Jan 20, 2006, 05:09 AM // 05:09   #138
Krytan Explorer
 
Banebow's Avatar
 
Join Date: Aug 2005
Guild: [KoA] Knights of the Alliance
Profession: Me/
Default

Quote:
Originally Posted by LordDeArnise
High-end weapons from what appears to be a zone that makes FoW and UW looks like a child's playground.
Certainly it is harder. . .for now. The ToA underworld seems hard until you go down a few times, and then it seems to get easier. Addmitedly, from what I have seen these battles are no kids game, and you can get wiped easily with one bad pull, but I for one am all for new, stupidly hard areas.

New green weapons eh? Well, the shadow sword looks nice, but since I run a mesmer. . .and they give me an offhand, linked to fast casting (though I always have 9 or more) with no fast cast/recharge bonuses? Hmmmm. . .think I'll stick with my droknar's forge focus. True, the domination staff looks like it has decent stats, but I prefer armor to hp, and my current staff is a mix of the collectors and this (10% faster cast all skills, 20% recharge domination skills) Well, I can always sell em I suppose

Last edited by Banebow; Jan 20, 2006 at 05:12 AM // 05:12..
Banebow is offline   Reply With Quote
Old Jan 20, 2006, 05:17 AM // 05:17   #139
Jungle Guide
 
Juicey Shake's Avatar
 
Join Date: Jun 2005
Location: CA
Guild: in it for the trimmmm
Profession: R/
Default

-sigh-

Spent ~2 hours, got to the darknesses... WOO! Kole's gauntlet...

Damn you victo and your dumb ass not dropping me your blade /fistshake.
Juicey Shake is offline   Reply With Quote
Old Jan 20, 2006, 05:29 AM // 05:29   #140
Wilds Pathfinder
 
Join Date: Oct 2005
Guild: Less Crying is Key [kThx]
Default

I got mine, w00t!

Don't know if this was posted before, but here it is:
Rhuobhe is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
WTS: [ 2 GREEN weapons ] -- [ 14 GOLD weapons] -- [ 1 max insightful staff head ] ronin vice Sell 18 Jan 15, 2006 12:52 PM // 12:52
WTS: [ 2 GREEN weapons ] -- [ 14 GOLD weapons] -- [ 1 max insightful staff head ] ronin vice Sell 1 Jan 07, 2006 12:13 AM // 00:13
Green items inc. Malinon's shield, unid max weapons, gold weapons, etc. Capitan Del Queso Sell 25 Jan 02, 2006 10:32 AM // 10:32
Kern Sirocco Sell 26 Nov 20, 2005 11:05 PM // 23:05
Sciva911 Sell 6 Oct 12, 2005 05:38 PM // 17:38


All times are GMT. The time now is 03:20 PM // 15:20.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("